Data Moshing

Datamoshing is a video manipulation technique that intentionally glitches video frames, resulting in unconventional and non-linear effects. This error-oriented approach to artmaking involves creatively misusing software, injecting an element of surprise and 'glitched' expectations into the process. I incorporate glitches into my creative exploration of digital surfaces, drawing attention to the medium's inherent material traits.

When a glitch occurs, you potentially see a glimpse into something beyond code or data. While the errors might be provoked, the outcomes remain unknown.

By targeting I-frames (keyframes) and P-frames (predicted frames) in compressed video data, datamoshing selectively updates pixel values related to motion, leading to three main effects: frozen areas, tonal value splicing, and motion traces.

These effects create perceived glitches in the system, unveiling a loss or absence of data intentionally introduced by the datamoshing process. The resulting artifacts or glitches accentuate the material qualities of the pixel; figurative movement, seen in motion traces or frozen areas, appears to ‘sculpt’ the scene, whereas tonal value splicing boils and blends the pixels like paint.