Stranded Assets, 2016

'Stranded Assets' is a long-format experimental animation created using 3d software. It features skeletons using new and old technologies to perform group rituals on an abandoned ocean refinery. 'Stranded Assets' explores how our 'new way of seeing' mitigated through screens and engineered platforms affects our sensory perceptions, sense of time and space, and desire to find meaning in raw experience. It’s a dense and peculiar meditation on the solace and diversion we seek —amidst environmental catastrophes— through technologically mediated social interaction and ritual. Ultimately questioning human survival on Earth, ‘Stranded Assets’ alludes to our contemporary culture's collective anxieties stemming from guilt over individuals and shared complicity in the unprecedented extinction of countless species. Digital tropes and rich symbolic metaphors, distorted ambient sounds and 3D ocean scapes lend 'Stranded Assets' a hypnotic quality while simultaneously evoking gentle angst.

Exhibition history: 'Stranded Assets' garnered significant recognition by winning the prestigious Emerging Digital Artist Award in 2016, which was collected by Equitable Bank. It was showcased at notable events, including the 'Terraforming' exhibition hosted by Trinity Square Video and Cine Cycle's Next Exit Film Festival (2016). The project's impact extended beyond the local scene as Harvard University screened 'Stranded Assets' in their New Media Theory Studies class (2017). Following this recognition, I was honoured with an invitation to the university's campus in Cambridge, Massachusetts, in 2018, where I had the privilege of discussing 'The Genesis of Computer Software in Contemporary Art.'

Kenneth Boville composed the original score for ‘Stranded Assets.’